This first installation in my “Depression” series features avant-garde 17 seconds long soundtrack (ripped without remorse from the sources you’d better off not know about), hanging corpse and pool of diarrhoea. And it is made completely in black&white (or should I say “completely in white&black”?). And it’s a fan-prequel to “A Walk In Da Tomb”.
The game is based mostly on dialogues and monologues. There is no ending, but the plot is quite developed.
Tags: ags, art, depression, games, hourgames, metal, noise, releases, weird shit